The Story of Video Games
Video Games Are Educational Part 1
Video Games Are Educational Part 2
Video Games Are Educational Part 3
Video Games Increase Ethical Awareness Part 1
Video Games Increase Ethical Awareness Part 2
Video Games Increase Ethical Awareness Part 3
Video Games Improve Mental and Physical Health Part 1
Video Games Improve Mental and Physical Health Part 2
Video Games Improve Mental and Physical Health Part 3
Violent Video Games Promote Aggression Part 1
Violent Video Games Promote Aggression Part 2
Violent Video Games Promote Aggression Part 3
Video Games Are Addictive Part 1
Video Games Are Addictive Part 2
Video Games Are Addictive Part 3
Video Games Can Cause Health Problems Part 1
Video Games Can Cause Health Problems Part 2
Pros and Cons Summary
Video Games Map
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PLAYING VIDEO GAMES By Rachel Seigel
Published by AV2 Media Inc. 14 Penn Plaza, 9th Floor New York, NY 10122 Website: www.av2books.com
Copyright © 2020 AV2 Media Inc. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher.
AV2 Media Inc. would like to acknowledge the following sources for the video segments that complement this digital book:
Seigel, R. (2020). Playing Video Games. AV2. https://v2.av2books.com/book-3-8/?id=2031&sid=577ced3dfd696e54&uid=4630
Seigel, Rachel. Playing Video Games. Debating the Issues. New York: AV2, 2020, https://v2.av2books.com/book-3-8/?id=2031&sid=577ced3dfd696e54&uid=4630. Accessed 18 Aug. 2022.
Seigel, Rachel. Playing Video Games. AV2, 2020. Debating the Issues. AV2 Nonfiction Subscription, https://v2.av2books.com/book-3-8/?id=2031&sid=577ced3dfd696e54&uid=4630.
Title: Playing Video Games
Series: Debating the Issues
Author: Rachel Seigel
Subject: Social Studies
Interest Level: 5–9
Reading Level: 5
AR Quiz: 505185
Fountas & Pinnell: V